It's Not That Bad

Once per game session when an ally is about to suffer a critical injury, the character can take an It’s not that Bad incidental to make a [DIFFICULTY][DIFFICULTY][DIFFICULTY] Medicine check. If successful, the ally does not gain the critical injury and does not suffer any of the normal effects (although the attack that caused the critical injury still deals its damage as normal).

It's Not That Bad

Surviving the Outer Rim Masseyk